Function SDL_SetGamepadSensorEnabled

pub unsafe extern "C" fn SDL_SetGamepadSensorEnabled(
    gamepad: *mut SDL_Gamepad,
    type: SDL_SensorType,
    enabled: bool,
) -> bool
Available on crate feature dep_sdl3 only.
Expand description

Set whether data reporting for a gamepad sensor is enabled.

§Parameters

  • gamepad: the gamepad to update.
  • type: the type of sensor to enable/disable.
  • enabled: whether data reporting should be enabled.

§Return value

Returns true on success or false on failure; call SDL_GetError() for more information.

§Availability

This function is available since SDL 3.2.0.

§See also