Function SDL_SetGamepadLED

pub unsafe extern "C" fn SDL_SetGamepadLED(
    gamepad: *mut SDL_Gamepad,
    red: u8,
    green: u8,
    blue: u8,
) -> bool
Available on crate feature dep_sdl3 only.
Expand description

Update a gamepad’s LED color.

An example of a joystick LED is the light on the back of a PlayStation 4’s DualShock 4 controller.

For gamepads with a single color LED, the maximum of the RGB values will be used as the LED brightness.

§Parameters

  • gamepad: the gamepad to update.
  • red: the intensity of the red LED.
  • green: the intensity of the green LED.
  • blue: the intensity of the blue LED.

§Return value

Returns true on success or false on failure; call SDL_GetError() for more information.

§Availability

This function is available since SDL 3.2.0.