Function SDL_GetGamepadProductForID
pub unsafe extern "C" fn SDL_GetGamepadProductForID(
instance_id: u32,
) -> u16
Available on crate feature
dep_sdl3
only.Expand description
Get the USB product ID of a gamepad, if available.
This can be called before any gamepads are opened. If the product ID isn’t available this function returns 0.
§Parameters
instance_id
: the joystick instance ID.
§Return value
Returns the USB product ID of the selected gamepad. If called on an invalid index, this function returns zero.
§Availability
This function is available since SDL 3.2.0.