Function SDL_GetGamepadMappingForGUID

pub unsafe extern "C" fn SDL_GetGamepadMappingForGUID(
    guid: SDL_GUID,
) -> *mut i8
Available on crate feature dep_sdl3 only.
Expand description

Get the gamepad mapping string for a given GUID.

§Parameters

  • guid: a structure containing the GUID for which a mapping is desired.

§Return value

Returns a mapping string or NULL on failure; call SDL_GetError() for more information. This should be freed with SDL_free() when it is no longer needed.

§Availability

This function is available since SDL 3.2.0.

§See also