Function SDL_GetGamepadMappingForID
pub unsafe extern "C" fn SDL_GetGamepadMappingForID(
instance_id: u32,
) -> *mut i8
Available on crate feature
dep_sdl3
only.Expand description
Get the mapping of a gamepad.
This can be called before any gamepads are opened.
§Parameters
instance_id
: the joystick instance ID.
§Return value
Returns the mapping string. Returns NULL if no mapping is available. This
should be freed with SDL_free()
when it is no longer needed.
§Availability
This function is available since SDL 3.2.0.