Function SDL_GamepadHasAxis
pub unsafe extern "C" fn SDL_GamepadHasAxis(
gamepad: *mut SDL_Gamepad,
axis: SDL_GamepadAxis,
) -> bool
Available on crate feature
dep_sdl3
only.Expand description
Query whether a gamepad has a given axis.
This merely reports whether the gamepad’s mapping defined this axis, as that is all the information SDL has about the physical device.
§Parameters
gamepad
: a gamepad.axis
: an axis enum value (anSDL_GamepadAxis
value).
§Return value
Returns true if the gamepad has this axis, false otherwise.
§Availability
This function is available since SDL 3.2.0.