Function SDL_GetGamepadProduct
pub unsafe extern "C" fn SDL_GetGamepadProduct(
gamepad: *mut SDL_Gamepad,
) -> u16
Available on crate feature
dep_sdl3
only.Expand description
Get the USB product ID of an opened gamepad, if available.
If the product ID isn’t available this function returns 0.
§Parameters
gamepad
: the gamepad object to query.
§Return value
Returns the USB product ID, or zero if unavailable.
§Availability
This function is available since SDL 3.2.0.