Function SDL_GetGamepadStringForButton
pub unsafe extern "C" fn SDL_GetGamepadStringForButton(
button: SDL_GamepadButton,
) -> *const i8
Available on crate feature
dep_sdl3
only.Expand description
Convert from an SDL_GamepadButton
enum to a string.
§Parameters
button
: an enum value for a givenSDL_GamepadButton
.
§Return value
Returns a string for the given button, or NULL if an invalid button is
specified. The string returned is of the format used by
SDL_Gamepad
mapping strings.
§Availability
This function is available since SDL 3.2.0.