Function SDL_GetGamepadPath

pub unsafe extern "C" fn SDL_GetGamepadPath(
    gamepad: *mut SDL_Gamepad,
) -> *const i8
Available on crate feature dep_sdl3 only.
Expand description

Get the implementation-dependent path for an opened gamepad.

§Parameters

§Return value

Returns the implementation dependent path for the gamepad, or NULL if there is no path or the identifier passed is invalid.

§Availability

This function is available since SDL 3.2.0.

§See also