Function SDL_GamepadHasButton

pub unsafe extern "C" fn SDL_GamepadHasButton(
    gamepad: *mut SDL_Gamepad,
    button: SDL_GamepadButton,
) -> bool
Available on crate feature dep_sdl3 only.
Expand description

Query whether a gamepad has a given button.

This merely reports whether the gamepad’s mapping defined this button, as that is all the information SDL has about the physical device.

§Parameters

§Return value

Returns true if the gamepad has this button, false otherwise.

§Availability

This function is available since SDL 3.2.0.

§See also