Struct SDL_GPUBlendOp
#[repr(transparent)]pub struct SDL_GPUBlendOp(pub i32);
Available on crate feature
dep_sdl3
only.Expand description
Specifies the operator to be used when pixels in a render target are blended with existing pixels in the texture.
The source color is the value written by the fragment shader. The destination color is the value currently existing in the texture.
§Availability
This enum is available since SDL 3.2.0.
§See also
§Known values (sdl3-sys
)
Associated constant | Global constant | Description |
---|---|---|
INVALID | SDL_GPU_BLENDOP_INVALID | |
ADD | SDL_GPU_BLENDOP_ADD | (source * source_factor) + (destination * destination_factor) |
SUBTRACT | SDL_GPU_BLENDOP_SUBTRACT | (source * source_factor) - (destination * destination_factor) |
REVERSE_SUBTRACT | SDL_GPU_BLENDOP_REVERSE_SUBTRACT | (destination * destination_factor) - (source * source_factor) |
MIN | SDL_GPU_BLENDOP_MIN | min(source, destination) |
MAX | SDL_GPU_BLENDOP_MAX | max(source, destination) |
Tuple Fields§
§0: i32
Implementations§
§impl SDL_GPUBlendOp
impl SDL_GPUBlendOp
pub const INVALID: SDL_GPUBlendOp
pub const ADD: SDL_GPUBlendOp
pub const ADD: SDL_GPUBlendOp
(source * source_factor) + (destination * destination_factor)
pub const SUBTRACT: SDL_GPUBlendOp
pub const SUBTRACT: SDL_GPUBlendOp
(source * source_factor) - (destination * destination_factor)
pub const REVERSE_SUBTRACT: SDL_GPUBlendOp
pub const REVERSE_SUBTRACT: SDL_GPUBlendOp
(destination * destination_factor) - (source * source_factor)
pub const MIN: SDL_GPUBlendOp
pub const MIN: SDL_GPUBlendOp
min(source, destination)
pub const MAX: SDL_GPUBlendOp
pub const MAX: SDL_GPUBlendOp
max(source, destination)
Trait Implementations§
§impl Clone for SDL_GPUBlendOp
impl Clone for SDL_GPUBlendOp
§fn clone(&self) -> SDL_GPUBlendOp
fn clone(&self) -> SDL_GPUBlendOp
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Default for SDL_GPUBlendOp
impl Default for SDL_GPUBlendOp
§fn default() -> SDL_GPUBlendOp
fn default() -> SDL_GPUBlendOp
Returns the “default value” for a type. Read more
§impl From<SDL_GPUBlendOp> for i32
impl From<SDL_GPUBlendOp> for i32
§fn from(value: SDL_GPUBlendOp) -> i32
fn from(value: SDL_GPUBlendOp) -> i32
Converts to this type from the input type.
§impl Hash for SDL_GPUBlendOp
impl Hash for SDL_GPUBlendOp
§impl Ord for SDL_GPUBlendOp
impl Ord for SDL_GPUBlendOp
§impl PartialEq for SDL_GPUBlendOp
impl PartialEq for SDL_GPUBlendOp
§impl PartialOrd for SDL_GPUBlendOp
impl PartialOrd for SDL_GPUBlendOp
impl Copy for SDL_GPUBlendOp
impl Eq for SDL_GPUBlendOp
impl StructuralPartialEq for SDL_GPUBlendOp
Auto Trait Implementations§
impl Freeze for SDL_GPUBlendOp
impl RefUnwindSafe for SDL_GPUBlendOp
impl Send for SDL_GPUBlendOp
impl Sync for SDL_GPUBlendOp
impl Unpin for SDL_GPUBlendOp
impl UnwindSafe for SDL_GPUBlendOp
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