Constant SDL_GPU_TEXTUREUSAGE_DEPTH_STENCIL_TARGET
pub const SDL_GPU_TEXTUREUSAGE_DEPTH_STENCIL_TARGET: u32 = _; // 4u32
Available on crate feature
dep_sdl3
only.Expand description
Texture is a depth stencil target.
pub const SDL_GPU_TEXTUREUSAGE_DEPTH_STENCIL_TARGET: u32 = _; // 4u32
dep_sdl3
only.Texture is a depth stencil target.