Function SDL_BeginGPUCopyPass

pub unsafe extern "C" fn SDL_BeginGPUCopyPass(
    command_buffer: *mut SDL_GPUCommandBuffer,
) -> *mut SDL_GPUCopyPass
Available on crate feature dep_sdl3 only.
Expand description

Begins a copy pass on a command buffer.

All operations related to copying to or from buffers or textures take place inside a copy pass. You must not begin another copy pass, or a render pass or compute pass before ending the copy pass.

§Parameters

  • command_buffer: a command buffer.

§Return value

Returns a copy pass handle.

§Availability

This function is available since SDL 3.2.0.