Function SDL_SetGPUBufferName

pub unsafe extern "C" fn SDL_SetGPUBufferName(
    device: *mut SDL_GPUDevice,
    buffer: *mut SDL_GPUBuffer,
    text: *const i8,
)
Available on crate feature dep_sdl3 only.
Expand description

Sets an arbitrary string constant to label a buffer.

You should use SDL_PROP_GPU_BUFFER_CREATE_NAME_STRING with SDL_CreateGPUBuffer instead of this function to avoid thread safety issues.

§Parameters

  • device: a GPU Context.
  • buffer: a buffer to attach the name to.
  • text: a UTF-8 string constant to mark as the name of the buffer.

§Thread safety

This function is not thread safe, you must make sure the buffer is not simultaneously used by any other thread.

§Availability

This function is available since SDL 3.2.0.

§See also