Struct SDL_GPUBlendFactor
#[repr(transparent)]pub struct SDL_GPUBlendFactor(pub i32);
Available on crate feature
dep_sdl3
only.Expand description
Specifies a blending factor to be used when pixels in a render target are blended with existing pixels in the texture.
The source color is the value written by the fragment shader. The destination color is the value currently existing in the texture.
§Availability
This enum is available since SDL 3.2.0.
§See also
§Known values (sdl3-sys
)
Associated constant | Global constant | Description |
---|---|---|
INVALID | SDL_GPU_BLENDFACTOR_INVALID | |
ZERO | SDL_GPU_BLENDFACTOR_ZERO | 0 |
ONE | SDL_GPU_BLENDFACTOR_ONE | 1 |
SRC_COLOR | SDL_GPU_BLENDFACTOR_SRC_COLOR | source color |
ONE_MINUS_SRC_COLOR | SDL_GPU_BLENDFACTOR_ONE_MINUS_SRC_COLOR | 1 - source color |
DST_COLOR | SDL_GPU_BLENDFACTOR_DST_COLOR | destination color |
ONE_MINUS_DST_COLOR | SDL_GPU_BLENDFACTOR_ONE_MINUS_DST_COLOR | 1 - destination color |
SRC_ALPHA | SDL_GPU_BLENDFACTOR_SRC_ALPHA | source alpha |
ONE_MINUS_SRC_ALPHA | SDL_GPU_BLENDFACTOR_ONE_MINUS_SRC_ALPHA | 1 - source alpha |
DST_ALPHA | SDL_GPU_BLENDFACTOR_DST_ALPHA | destination alpha |
ONE_MINUS_DST_ALPHA | SDL_GPU_BLENDFACTOR_ONE_MINUS_DST_ALPHA | 1 - destination alpha |
CONSTANT_COLOR | SDL_GPU_BLENDFACTOR_CONSTANT_COLOR | blend constant |
ONE_MINUS_CONSTANT_COLOR | SDL_GPU_BLENDFACTOR_ONE_MINUS_CONSTANT_COLOR | 1 - blend constant |
SRC_ALPHA_SATURATE | SDL_GPU_BLENDFACTOR_SRC_ALPHA_SATURATE | min(source alpha, 1 - destination alpha) |
Tuple Fields§
§0: i32
Implementations§
§impl SDL_GPUBlendFactor
impl SDL_GPUBlendFactor
pub const INVALID: SDL_GPUBlendFactor
pub const ZERO: SDL_GPUBlendFactor
pub const ZERO: SDL_GPUBlendFactor
0
pub const ONE: SDL_GPUBlendFactor
pub const ONE: SDL_GPUBlendFactor
1
pub const SRC_COLOR: SDL_GPUBlendFactor
pub const SRC_COLOR: SDL_GPUBlendFactor
source color
pub const ONE_MINUS_SRC_COLOR: SDL_GPUBlendFactor
pub const ONE_MINUS_SRC_COLOR: SDL_GPUBlendFactor
1 - source color
pub const DST_COLOR: SDL_GPUBlendFactor
pub const DST_COLOR: SDL_GPUBlendFactor
destination color
pub const ONE_MINUS_DST_COLOR: SDL_GPUBlendFactor
pub const ONE_MINUS_DST_COLOR: SDL_GPUBlendFactor
1 - destination color
pub const SRC_ALPHA: SDL_GPUBlendFactor
pub const SRC_ALPHA: SDL_GPUBlendFactor
source alpha
pub const ONE_MINUS_SRC_ALPHA: SDL_GPUBlendFactor
pub const ONE_MINUS_SRC_ALPHA: SDL_GPUBlendFactor
1 - source alpha
pub const DST_ALPHA: SDL_GPUBlendFactor
pub const DST_ALPHA: SDL_GPUBlendFactor
destination alpha
pub const ONE_MINUS_DST_ALPHA: SDL_GPUBlendFactor
pub const ONE_MINUS_DST_ALPHA: SDL_GPUBlendFactor
1 - destination alpha
pub const CONSTANT_COLOR: SDL_GPUBlendFactor
pub const CONSTANT_COLOR: SDL_GPUBlendFactor
blend constant
pub const ONE_MINUS_CONSTANT_COLOR: SDL_GPUBlendFactor
pub const ONE_MINUS_CONSTANT_COLOR: SDL_GPUBlendFactor
1 - blend constant
pub const SRC_ALPHA_SATURATE: SDL_GPUBlendFactor
pub const SRC_ALPHA_SATURATE: SDL_GPUBlendFactor
min(source alpha, 1 - destination alpha)
Trait Implementations§
§impl Clone for SDL_GPUBlendFactor
impl Clone for SDL_GPUBlendFactor
§fn clone(&self) -> SDL_GPUBlendFactor
fn clone(&self) -> SDL_GPUBlendFactor
Returns a copy of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read more§impl Default for SDL_GPUBlendFactor
impl Default for SDL_GPUBlendFactor
§fn default() -> SDL_GPUBlendFactor
fn default() -> SDL_GPUBlendFactor
Returns the “default value” for a type. Read more
§impl From<SDL_GPUBlendFactor> for i32
impl From<SDL_GPUBlendFactor> for i32
§fn from(value: SDL_GPUBlendFactor) -> i32
fn from(value: SDL_GPUBlendFactor) -> i32
Converts to this type from the input type.
§impl Hash for SDL_GPUBlendFactor
impl Hash for SDL_GPUBlendFactor
§impl Ord for SDL_GPUBlendFactor
impl Ord for SDL_GPUBlendFactor
§fn cmp(&self, other: &SDL_GPUBlendFactor) -> Ordering
fn cmp(&self, other: &SDL_GPUBlendFactor) -> Ordering
1.21.0 · Source§fn max(self, other: Self) -> Selfwhere
Self: Sized,
fn max(self, other: Self) -> Selfwhere
Self: Sized,
Compares and returns the maximum of two values. Read more
§impl PartialEq for SDL_GPUBlendFactor
impl PartialEq for SDL_GPUBlendFactor
§impl PartialOrd for SDL_GPUBlendFactor
impl PartialOrd for SDL_GPUBlendFactor
impl Copy for SDL_GPUBlendFactor
impl Eq for SDL_GPUBlendFactor
impl StructuralPartialEq for SDL_GPUBlendFactor
Auto Trait Implementations§
impl Freeze for SDL_GPUBlendFactor
impl RefUnwindSafe for SDL_GPUBlendFactor
impl Send for SDL_GPUBlendFactor
impl Sync for SDL_GPUBlendFactor
impl Unpin for SDL_GPUBlendFactor
impl UnwindSafe for SDL_GPUBlendFactor
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