Function SDL_BindGPUVertexBuffers

pub unsafe extern "C" fn SDL_BindGPUVertexBuffers(
    render_pass: *mut SDL_GPURenderPass,
    first_slot: u32,
    bindings: *const SDL_GPUBufferBinding,
    num_bindings: u32,
)
Available on crate feature dep_sdl3 only.
Expand description

Binds vertex buffers on a command buffer for use with subsequent draw calls.

§Parameters

  • render_pass: a render pass handle.
  • first_slot: the vertex buffer slot to begin binding from.
  • bindings: an array of SDL_GPUBufferBinding structs containing vertex buffers and offset values.
  • num_bindings: the number of bindings in the bindings array.

§Availability

This function is available since SDL 3.2.0.