Function SDL_CreateGPUTransferBuffer
pub unsafe extern "C" fn SDL_CreateGPUTransferBuffer(
device: *mut SDL_GPUDevice,
createinfo: *const SDL_GPUTransferBufferCreateInfo,
) -> *mut SDL_GPUTransferBuffer
Available on crate feature
dep_sdl3
only.Expand description
Creates a transfer buffer to be used when uploading to or downloading from graphics resources.
Download buffers can be particularly expensive to create, so it is good practice to reuse them if data will be downloaded regularly.
There are optional properties that can be provided through props
. These
are the supported properties:
SDL_PROP_GPU_TRANSFERBUFFER_CREATE_NAME_STRING
: a name that can be displayed in debugging tools.
§Parameters
device
: a GPU Context.createinfo
: a struct describing the state of the transfer buffer to create.
§Return value
Returns a transfer buffer on success, or NULL on failure; call
[SDL_GetError()
] for more information.
§Availability
This function is available since SDL 3.2.0.