Function SDL_GPUTextureSupportsSampleCount

pub unsafe extern "C" fn SDL_GPUTextureSupportsSampleCount(
    device: *mut SDL_GPUDevice,
    format: SDL_GPUTextureFormat,
    sample_count: SDL_GPUSampleCount,
) -> bool
Available on crate feature dep_sdl3 only.
Expand description

Determines if a sample count for a texture format is supported.

§Parameters

  • device: a GPU context.
  • format: the texture format to check.
  • sample_count: the sample count to check.

§Return value

Returns a hardware-specific version of min(preferred, possible).

§Availability

This function is available since SDL 3.2.0.