Function SDL_WaitForGPUFences
pub unsafe extern "C" fn SDL_WaitForGPUFences(
device: *mut SDL_GPUDevice,
wait_all: bool,
fences: *const *mut SDL_GPUFence,
num_fences: u32,
) -> bool
Available on crate feature
dep_sdl3
only.Expand description
Blocks the thread until the given fences are signaled.
§Parameters
device
: a GPU context.wait_all
: if 0, wait for any fence to be signaled, if 1, wait for all fences to be signaled.fences
: an array of fences to wait on.num_fences
: the number of fences in the fences array.
§Return value
Returns true on success, false on failure; call [SDL_GetError()
] for more
information.
§Availability
This function is available since SDL 3.2.0.