Function SDL_UnlockTexture
pub unsafe extern "C" fn SDL_UnlockTexture(texture: *mut SDL_Texture)
Available on crate feature
dep_sdl3
only.Expand description
Unlock a texture, uploading the changes to video memory, if needed.
Warning: Please note that SDL_LockTexture()
is intended to be
write-only; it will not guarantee the previous contents of the texture will
be provided. You must fully initialize any area of a texture that you lock
before unlocking it, as the pixels might otherwise be uninitialized memory.
Which is to say: locking and immediately unlocking a texture can result in corrupted textures, depending on the renderer in use.
§Parameters
texture
: a texture locked bySDL_LockTexture()
.
§Thread safety
This function should only be called on the main thread.
§Availability
This function is available since SDL 3.2.0.