Function SDL_DestroyRenderer
pub unsafe extern "C" fn SDL_DestroyRenderer(
renderer: *mut SDL_Renderer,
)
Available on crate feature
dep_sdl3
only.Expand description
Destroy the rendering context for a window and free all associated textures.
This should be called before destroying the associated window.
§Parameters
renderer
: the rendering context.
§Thread safety
This function should only be called on the main thread.
§Availability
This function is available since SDL 3.2.0.