Function SDL_RenderCoordinatesToWindow
pub unsafe extern "C" fn SDL_RenderCoordinatesToWindow(
renderer: *mut SDL_Renderer,
x: f32,
y: f32,
window_x: *mut f32,
window_y: *mut f32,
) -> bool
Available on crate feature
dep_sdl3
only.Expand description
Get a point in window coordinates when given a point in render coordinates.
This takes into account several states:
- The window dimensions.
- The logical presentation settings (
SDL_SetRenderLogicalPresentation
) - The scale (
SDL_SetRenderScale
) - The viewport (
SDL_SetRenderViewport
)
§Parameters
renderer
: the rendering context.x
: the x coordinate in render coordinates.y
: the y coordinate in render coordinates.window_x
: a pointer filled with the x coordinate in window coordinates.window_y
: a pointer filled with the y coordinate in window coordinates.
§Return value
Returns true on success or false on failure; call SDL_GetError()
for more
information.
§Thread safety
This function should only be called on the main thread.
§Availability
This function is available since SDL 3.2.0.