devela
0.23.0-wip
In devela::
_
dep::
sdl3::
sys::
render
Structs
SDL_Renderer
SDL_RendererLogicalPresentation
SDL_Texture
SDL_TextureAccess
SDL_Vertex
Constants
SDL_DEBUG_TEXT_FONT_CHARACTER_SIZE
SDL_LOGICAL_PRESENTATION_DISABLED
SDL_LOGICAL_PRESENTATION_INTEGER_SCALE
SDL_LOGICAL_PRESENTATION_LETTERBOX
SDL_LOGICAL_PRESENTATION_OVERSCAN
SDL_LOGICAL_PRESENTATION_STRETCH
SDL_PROP_RENDERER_CREATE_NAME_STRING
SDL_PROP_RENDERER_CREATE_OUTPUT_COLORSPACE_NUMBER
SDL_PROP_RENDERER_CREATE_PRESENT_VSYNC_NUMBER
SDL_PROP_RENDERER_CREATE_SURFACE_POINTER
SDL_PROP_RENDERER_CREATE_VULKAN_DEVICE_POINTER
SDL_PROP_RENDERER_CREATE_VULKAN_GRAPHICS_QUEUE_FAMILY_INDEX_NUMBER
SDL_PROP_RENDERER_CREATE_VULKAN_INSTANCE_POINTER
SDL_PROP_RENDERER_CREATE_VULKAN_PHYSICAL_DEVICE_POINTER
SDL_PROP_RENDERER_CREATE_VULKAN_PRESENT_QUEUE_FAMILY_INDEX_NUMBER
SDL_PROP_RENDERER_CREATE_VULKAN_SURFACE_NUMBER
SDL_PROP_RENDERER_CREATE_WINDOW_POINTER
SDL_PROP_RENDERER_D3D11_DEVICE_POINTER
SDL_PROP_RENDERER_D3D11_SWAPCHAIN_POINTER
SDL_PROP_RENDERER_D3D12_COMMAND_QUEUE_POINTER
SDL_PROP_RENDERER_D3D12_DEVICE_POINTER
SDL_PROP_RENDERER_D3D12_SWAPCHAIN_POINTER
SDL_PROP_RENDERER_D3D9_DEVICE_POINTER
SDL_PROP_RENDERER_GPU_DEVICE_POINTER
SDL_PROP_RENDERER_HDR_ENABLED_BOOLEAN
SDL_PROP_RENDERER_HDR_HEADROOM_FLOAT
SDL_PROP_RENDERER_MAX_TEXTURE_SIZE_NUMBER
SDL_PROP_RENDERER_NAME_STRING
SDL_PROP_RENDERER_OUTPUT_COLORSPACE_NUMBER
SDL_PROP_RENDERER_SDR_WHITE_POINT_FLOAT
SDL_PROP_RENDERER_SURFACE_POINTER
SDL_PROP_RENDERER_TEXTURE_FORMATS_POINTER
SDL_PROP_RENDERER_VSYNC_NUMBER
SDL_PROP_RENDERER_VULKAN_DEVICE_POINTER
SDL_PROP_RENDERER_VULKAN_GRAPHICS_QUEUE_FAMILY_INDEX_NUMBER
SDL_PROP_RENDERER_VULKAN_INSTANCE_POINTER
SDL_PROP_RENDERER_VULKAN_PHYSICAL_DEVICE_POINTER
SDL_PROP_RENDERER_VULKAN_PRESENT_QUEUE_FAMILY_INDEX_NUMBER
SDL_PROP_RENDERER_VULKAN_SURFACE_NUMBER
SDL_PROP_RENDERER_VULKAN_SWAPCHAIN_IMAGE_COUNT_NUMBER
SDL_PROP_RENDERER_WINDOW_POINTER
SDL_PROP_TEXTURE_ACCESS_NUMBER
SDL_PROP_TEXTURE_COLORSPACE_NUMBER
SDL_PROP_TEXTURE_CREATE_ACCESS_NUMBER
SDL_PROP_TEXTURE_CREATE_COLORSPACE_NUMBER
SDL_PROP_TEXTURE_CREATE_D3D11_TEXTURE_POINTER
SDL_PROP_TEXTURE_CREATE_D3D11_TEXTURE_U_POINTER
SDL_PROP_TEXTURE_CREATE_D3D11_TEXTURE_V_POINTER
SDL_PROP_TEXTURE_CREATE_D3D12_TEXTURE_POINTER
SDL_PROP_TEXTURE_CREATE_D3D12_TEXTURE_U_POINTER
SDL_PROP_TEXTURE_CREATE_D3D12_TEXTURE_V_POINTER
SDL_PROP_TEXTURE_CREATE_FORMAT_NUMBER
SDL_PROP_TEXTURE_CREATE_HDR_HEADROOM_FLOAT
SDL_PROP_TEXTURE_CREATE_HEIGHT_NUMBER
SDL_PROP_TEXTURE_CREATE_METAL_PIXELBUFFER_POINTER
SDL_PROP_TEXTURE_CREATE_OPENGLES2_TEXTURE_NUMBER
SDL_PROP_TEXTURE_CREATE_OPENGLES2_TEXTURE_UV_NUMBER
SDL_PROP_TEXTURE_CREATE_OPENGLES2_TEXTURE_U_NUMBER
SDL_PROP_TEXTURE_CREATE_OPENGLES2_TEXTURE_V_NUMBER
SDL_PROP_TEXTURE_CREATE_OPENGL_TEXTURE_NUMBER
SDL_PROP_TEXTURE_CREATE_OPENGL_TEXTURE_UV_NUMBER
SDL_PROP_TEXTURE_CREATE_OPENGL_TEXTURE_U_NUMBER
SDL_PROP_TEXTURE_CREATE_OPENGL_TEXTURE_V_NUMBER
SDL_PROP_TEXTURE_CREATE_SDR_WHITE_POINT_FLOAT
SDL_PROP_TEXTURE_CREATE_VULKAN_TEXTURE_NUMBER
SDL_PROP_TEXTURE_CREATE_WIDTH_NUMBER
SDL_PROP_TEXTURE_D3D11_TEXTURE_POINTER
SDL_PROP_TEXTURE_D3D11_TEXTURE_U_POINTER
SDL_PROP_TEXTURE_D3D11_TEXTURE_V_POINTER
SDL_PROP_TEXTURE_D3D12_TEXTURE_POINTER
SDL_PROP_TEXTURE_D3D12_TEXTURE_U_POINTER
SDL_PROP_TEXTURE_D3D12_TEXTURE_V_POINTER
SDL_PROP_TEXTURE_FORMAT_NUMBER
SDL_PROP_TEXTURE_HDR_HEADROOM_FLOAT
SDL_PROP_TEXTURE_HEIGHT_NUMBER
SDL_PROP_TEXTURE_OPENGLES2_TEXTURE_NUMBER
SDL_PROP_TEXTURE_OPENGLES2_TEXTURE_TARGET_NUMBER
SDL_PROP_TEXTURE_OPENGLES2_TEXTURE_UV_NUMBER
SDL_PROP_TEXTURE_OPENGLES2_TEXTURE_U_NUMBER
SDL_PROP_TEXTURE_OPENGLES2_TEXTURE_V_NUMBER
SDL_PROP_TEXTURE_OPENGL_TEXTURE_NUMBER
SDL_PROP_TEXTURE_OPENGL_TEXTURE_TARGET_NUMBER
SDL_PROP_TEXTURE_OPENGL_TEXTURE_UV_NUMBER
SDL_PROP_TEXTURE_OPENGL_TEXTURE_U_NUMBER
SDL_PROP_TEXTURE_OPENGL_TEXTURE_V_NUMBER
SDL_PROP_TEXTURE_OPENGL_TEX_H_FLOAT
SDL_PROP_TEXTURE_OPENGL_TEX_W_FLOAT
SDL_PROP_TEXTURE_SDR_WHITE_POINT_FLOAT
SDL_PROP_TEXTURE_VULKAN_TEXTURE_NUMBER
SDL_PROP_TEXTURE_WIDTH_NUMBER
SDL_RENDERER_VSYNC_ADAPTIVE
SDL_RENDERER_VSYNC_DISABLED
SDL_SOFTWARE_RENDERER
SDL_TEXTUREACCESS_STATIC
SDL_TEXTUREACCESS_STREAMING
SDL_TEXTUREACCESS_TARGET
Functions
SDL_AddVulkanRenderSemaphores
SDL_ConvertEventToRenderCoordinates
SDL_CreateRenderer
SDL_CreateRendererWithProperties
SDL_CreateSoftwareRenderer
SDL_CreateTexture
SDL_CreateTextureFromSurface
SDL_CreateTextureWithProperties
SDL_CreateWindowAndRenderer
SDL_DestroyRenderer
SDL_DestroyTexture
SDL_FlushRenderer
SDL_GetCurrentRenderOutputSize
SDL_GetNumRenderDrivers
SDL_GetRenderClipRect
SDL_GetRenderColorScale
SDL_GetRenderDrawBlendMode
SDL_GetRenderDrawColor
SDL_GetRenderDrawColorFloat
SDL_GetRenderDriver
SDL_GetRenderLogicalPresentation
SDL_GetRenderLogicalPresentationRect
SDL_GetRenderMetalCommandEncoder
SDL_GetRenderMetalLayer
SDL_GetRenderOutputSize
SDL_GetRenderSafeArea
SDL_GetRenderScale
SDL_GetRenderTarget
SDL_GetRenderVSync
SDL_GetRenderViewport
SDL_GetRenderWindow
SDL_GetRenderer
SDL_GetRendererFromTexture
SDL_GetRendererName
SDL_GetRendererProperties
SDL_GetTextureAlphaMod
SDL_GetTextureAlphaModFloat
SDL_GetTextureBlendMode
SDL_GetTextureColorMod
SDL_GetTextureColorModFloat
SDL_GetTextureProperties
SDL_GetTextureScaleMode
SDL_GetTextureSize
SDL_LockTexture
SDL_LockTextureToSurface
SDL_RenderClear
SDL_RenderClipEnabled
SDL_RenderCoordinatesFromWindow
SDL_RenderCoordinatesToWindow
SDL_RenderDebugText
SDL_RenderDebugTextFormat
SDL_RenderFillRect
SDL_RenderFillRects
SDL_RenderGeometry
SDL_RenderGeometryRaw
SDL_RenderLine
SDL_RenderLines
SDL_RenderPoint
SDL_RenderPoints
SDL_RenderPresent
SDL_RenderReadPixels
SDL_RenderRect
SDL_RenderRects
SDL_RenderTexture
SDL_RenderTexture9Grid
SDL_RenderTextureAffine
SDL_RenderTextureRotated
SDL_RenderTextureTiled
SDL_RenderViewportSet
SDL_SetRenderClipRect
SDL_SetRenderColorScale
SDL_SetRenderDrawBlendMode
SDL_SetRenderDrawColor
SDL_SetRenderDrawColorFloat
SDL_SetRenderLogicalPresentation
SDL_SetRenderScale
SDL_SetRenderTarget
SDL_SetRenderVSync
SDL_SetRenderViewport
SDL_SetTextureAlphaMod
SDL_SetTextureAlphaModFloat
SDL_SetTextureBlendMode
SDL_SetTextureColorMod
SDL_SetTextureColorModFloat
SDL_SetTextureScaleMode
SDL_UnlockTexture
SDL_UpdateNVTexture
SDL_UpdateTexture
SDL_UpdateYUVTexture
devela
::
_dep
::
sdl3
::
sys
::
render
Constant
SDL_RENDERER_VSYNC_DISABLED
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Summary
pub const SDL_RENDERER_VSYNC_DISABLED:
i32
= _; // 0i32
Available on
crate feature
dep_sdl3
only.