Function SDL_SetRenderViewport
pub unsafe extern "C" fn SDL_SetRenderViewport(
renderer: *mut SDL_Renderer,
rect: *const SDL_Rect,
) -> bool
Available on crate feature
dep_sdl3
only.Expand description
Set the drawing area for rendering on the current target.
Drawing will clip to this area (separately from any clipping done with
SDL_SetRenderClipRect
), and the top left of the area will become coordinate
(0, 0) for future drawing commands.
The area’s width and height must be >= 0.
§Parameters
renderer
: the rendering context.rect
: theSDL_Rect
structure representing the drawing area, or NULL to set the viewport to the entire target.
§Return value
Returns true on success or false on failure; call SDL_GetError()
for more
information.
§Thread safety
This function should only be called on the main thread.
§Availability
This function is available since SDL 3.2.0.