Function SDL_GetRenderMetalCommandEncoder
pub unsafe extern "C" fn SDL_GetRenderMetalCommandEncoder(
renderer: *mut SDL_Renderer,
) -> *mut c_void
Available on crate feature
dep_sdl3
only.Expand description
Get the Metal command encoder for the current frame.
This function returns void *
, so SDL doesn’t have to include Metal’s
headers, but it can be safely cast to an id<MTLRenderCommandEncoder>
.
This will return NULL if Metal refuses to give SDL a drawable to render to, which might happen if the window is hidden/minimized/offscreen. This doesn’t apply to command encoders for render targets, just the window’s backbuffer. Check your return values!
§Parameters
renderer
: the renderer to query.
§Return value
Returns an id<MTLRenderCommandEncoder>
on success, or NULL if the
renderer isn’t a Metal renderer or there was an error.
§Thread safety
This function should only be called on the main thread.
§Availability
This function is available since SDL 3.2.0.