Function SDL_RenderDebugTextFormat
pub unsafe extern "C" fn SDL_RenderDebugTextFormat(
renderer: *mut SDL_Renderer,
x: f32,
y: f32,
fmt: *const i8,
...
) -> bool
Available on crate feature
dep_sdl3
only.Expand description
Draw debug text to an SDL_Renderer
.
This function will render a printf()-style format string to a renderer. Note that this is a convinence function for debugging, with severe limitations, and is not intended to be used for production apps and games.
For the full list of limitations and other useful information, see
SDL_RenderDebugText
.
§Parameters
renderer
: the renderer which should draw the text.x
: the x coordinate where the top-left corner of the text will draw.y
: the y coordinate where the top-left corner of the text will draw.fmt
: the format string to draw....
: additional parameters matching % tokens in thefmt
string, if any.
§Return value
Returns true on success or false on failure; call SDL_GetError()
for more
information.
§Thread safety
This function should only be called on the main thread.
§Availability
This function is available since SDL 3.2.0.