Function SDL_SetRenderScale

pub unsafe extern "C" fn SDL_SetRenderScale(
    renderer: *mut SDL_Renderer,
    scaleX: f32,
    scaleY: f32,
) -> bool
Available on crate feature dep_sdl3 only.
Expand description

Set the drawing scale for rendering on the current target.

The drawing coordinates are scaled by the x/y scaling factors before they are used by the renderer. This allows resolution independent drawing with a single coordinate system.

If this results in scaling or subpixel drawing by the rendering backend, it will be handled using the appropriate quality hints. For best results use integer scaling factors.

§Parameters

  • renderer: the rendering context.
  • scaleX: the horizontal scaling factor.
  • scaleY: the vertical scaling factor.

§Return value

Returns true on success or false on failure; call SDL_GetError() for more information.

§Thread safety

This function should only be called on the main thread.

§Availability

This function is available since SDL 3.2.0.

§See also