Function SDL_GetCurrentRenderOutputSize

pub unsafe extern "C" fn SDL_GetCurrentRenderOutputSize(
    renderer: *mut SDL_Renderer,
    w: *mut i32,
    h: *mut i32,
) -> bool
Available on crate feature dep_sdl3 only.
Expand description

Get the current output size in pixels of a rendering context.

If a rendering target is active, this will return the size of the rendering target in pixels, otherwise if a logical size is set, it will return the logical size, otherwise it will return the value of SDL_GetRenderOutputSize().

§Parameters

  • renderer: the rendering context.
  • w: a pointer filled in with the current width.
  • h: a pointer filled in with the current height.

§Return value

Returns true on success or false on failure; call SDL_GetError() for more information.

§Thread safety

This function should only be called on the main thread.

§Availability

This function is available since SDL 3.2.0.

§See also