devela/num/geom/shape/
mod.rs

1// devela::num::geom::shape
2//
3//! Geometric shapes: points, angles, extents, polygons, polyhedra...
4//
5
6mod point; // Point, Points, Point2d, Point3d, VecPoints
7
8crate::items! { // structural access: _mods, _all
9    #[allow(unused)]
10    pub use _mods::*;
11
12    mod _mods {
13        pub use super::point::*;
14        // WIPZONE
15        // pub use super::line::*;
16    }
17    pub(super) mod _all {
18        #[doc(inline)]
19        pub use super::_mods::*;
20    }
21}
22// WIPZONE
23// mod line;