devela/num/geom/shape/mod.rs
1// devela::num::geom::shape
2//
3//! Geometric shapes: points, angles, extents, polygons, polyhedra...
4//
5
6mod point; // Point, Points, Point2d, Point3d, VecPoints
7
8crate::items! { // structural access: _mods, _all
9 #[allow(unused)]
10 pub use _mods::*;
11
12 mod _mods {
13 pub use super::point::*;
14 // WIPZONE
15 // pub use super::line::*;
16 }
17 pub(super) mod _all {
18 #[doc(inline)]
19 pub use super::_mods::*;
20 }
21}
22// WIPZONE
23// mod line;