Struct Screen
#[repr(C)]pub struct Screen {Show 20 fields
pub ext_data: *mut _XExtData,
pub display: *mut _XDisplay,
pub root: u64,
pub width: i32,
pub height: i32,
pub mwidth: i32,
pub mheight: i32,
pub ndepths: i32,
pub depths: *mut Depth,
pub root_depth: i32,
pub root_visual: *mut Visual,
pub default_gc: *mut _XGC,
pub cmap: u64,
pub white_pixel: u64,
pub black_pixel: u64,
pub max_maps: i32,
pub min_maps: i32,
pub backing_store: i32,
pub save_unders: i32,
pub root_input_mask: i64,
}
Available on crate feature
dep_sdl2
only.Fields§
§ext_data: *mut _XExtData
§display: *mut _XDisplay
§root: u64
§width: i32
§height: i32
§mwidth: i32
§mheight: i32
§ndepths: i32
§depths: *mut Depth
§root_depth: i32
§root_visual: *mut Visual
§default_gc: *mut _XGC
§cmap: u64
§white_pixel: u64
§black_pixel: u64
§max_maps: i32
§min_maps: i32
§backing_store: i32
§save_unders: i32
§root_input_mask: i64
Trait Implementations§
Auto Trait Implementations§
impl Freeze for Screen
impl RefUnwindSafe for Screen
impl !Send for Screen
impl !Sync for Screen
impl Unpin for Screen
impl UnwindSafe for Screen
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