Function SDL_GL_GetCurrentContext
pub unsafe extern "C" fn SDL_GL_GetCurrentContext() -> *mut c_void
Available on crate feature
dep_sdl2
only.Expand description
Get the currently active OpenGL context.
\returns the currently active OpenGL context or NULL on failure; call SDL_GetError() for more information.
\since This function is available since SDL 2.0.0.
\sa SDL_GL_MakeCurrent