Function SDL_GL_GetCurrentContext

pub unsafe extern "C" fn SDL_GL_GetCurrentContext() -> *mut c_void
Available on crate feature dep_sdl2 only.
Expand description

Get the currently active OpenGL context.

\returns the currently active OpenGL context or NULL on failure; call SDL_GetError() for more information.

\since This function is available since SDL 2.0.0.

\sa SDL_GL_MakeCurrent