Function SDL_GameControllerGetSensorDataWithTimestamp
pub unsafe extern "C" fn SDL_GameControllerGetSensorDataWithTimestamp(
gamecontroller: *mut _SDL_GameController,
type_: SDL_SensorType,
timestamp: *mut u64,
data: *mut f32,
num_values: i32,
) -> i32
Available on crate feature
dep_sdl2
only.Expand description
Get the current state of a game controller sensor with the timestamp of the last update.
The number of values and interpretation of the data is sensor dependent. See SDL_sensor.h for the details for each type of sensor.
\param gamecontroller The controller to query \param type The type of sensor to query \param timestamp A pointer filled with the timestamp in microseconds of the current sensor reading if available, or 0 if not \param data A pointer filled with the current sensor state \param num_values The number of values to write to data \return 0 or -1 if an error occurred.
\since This function is available since SDL 2.26.0.