Function SDL_GameControllerPath
pub unsafe extern "C" fn SDL_GameControllerPath(
gamecontroller: *mut _SDL_GameController,
) -> *const i8
Available on crate feature
dep_sdl2
only.Expand description
Get the implementation-dependent path for an opened game controller.
This is the same path as returned by SDL_GameControllerNameForIndex(), but it takes a controller identifier instead of the (unstable) device index.
\param gamecontroller a game controller identifier previously returned by SDL_GameControllerOpen() \returns the implementation dependent path for the game controller, or NULL if there is no path or the identifier passed is invalid.
\since This function is available since SDL 2.24.0.
\sa SDL_GameControllerPathForIndex