Function SDL_GameControllerGetTouchpadFinger

pub unsafe extern "C" fn SDL_GameControllerGetTouchpadFinger(
    gamecontroller: *mut _SDL_GameController,
    touchpad: i32,
    finger: i32,
    state: *mut u8,
    x: *mut f32,
    y: *mut f32,
    pressure: *mut f32,
) -> i32
Available on crate feature dep_sdl2 only.
Expand description

Get the current state of a finger on a touchpad on a game controller.

\since This function is available since SDL 2.0.14.