Function SDL_GameControllerGetTouchpadFinger
pub unsafe extern "C" fn SDL_GameControllerGetTouchpadFinger(
gamecontroller: *mut _SDL_GameController,
touchpad: i32,
finger: i32,
state: *mut u8,
x: *mut f32,
y: *mut f32,
pressure: *mut f32,
) -> i32
Available on crate feature
dep_sdl2
only.Expand description
Get the current state of a finger on a touchpad on a game controller.
\since This function is available since SDL 2.0.14.