Struct SDL_VirtualJoystickDesc
#[repr(C)]pub struct SDL_VirtualJoystickDesc {Show 18 fields
pub version: u16,
pub type_: u16,
pub naxes: u16,
pub nbuttons: u16,
pub nhats: u16,
pub vendor_id: u16,
pub product_id: u16,
pub padding: u16,
pub button_mask: u32,
pub axis_mask: u32,
pub name: *const i8,
pub userdata: *mut c_void,
pub Update: Option<unsafe extern "C" fn(_: *mut c_void)>,
pub SetPlayerIndex: Option<unsafe extern "C" fn(_: *mut c_void, _: i32)>,
pub Rumble: Option<unsafe extern "C" fn(_: *mut c_void, _: u16, _: u16) -> i32>,
pub RumbleTriggers: Option<unsafe extern "C" fn(_: *mut c_void, _: u16, _: u16) -> i32>,
pub SetLED: Option<unsafe extern "C" fn(_: *mut c_void, _: u8, _: u8, _: u8) -> i32>,
pub SendEffect: Option<unsafe extern "C" fn(_: *mut c_void, _: *const c_void, _: i32) -> i32>,
}
dep_sdl2
only.Expand description
The structure that defines an extended virtual joystick description
The caller must zero the structure and then initialize the version with SDL_VIRTUAL_JOYSTICK_DESC_VERSION
before passing it to SDL_JoystickAttachVirtualEx()
All other elements of this structure are optional and can be left 0.
\sa SDL_JoystickAttachVirtualEx
Fields§
§version: u16
< SDL_VIRTUAL_JOYSTICK_DESC_VERSION
type_: u16
< SDL_JoystickType
naxes: u16
< the number of axes on this joystick
< the number of buttons on this joystick
nhats: u16
< the number of hats on this joystick
vendor_id: u16
< the USB vendor ID of this joystick
product_id: u16
< the USB product ID of this joystick
padding: u16
< unused
< A mask of which buttons are valid for this controller e.g. (1 << SDL_CONTROLLER_BUTTON_A)
axis_mask: u32
< A mask of which axes are valid for this controller e.g. (1 << SDL_CONTROLLER_AXIS_LEFTX)
name: *const i8
< the name of the joystick
userdata: *mut c_void
< User data pointer passed to callbacks
Update: Option<unsafe extern "C" fn(_: *mut c_void)>
< Called when the joystick state should be updated
SetPlayerIndex: Option<unsafe extern "C" fn(_: *mut c_void, _: i32)>
< Called when the player index is set
Rumble: Option<unsafe extern "C" fn(_: *mut c_void, _: u16, _: u16) -> i32>
< Implements SDL_JoystickRumble()
RumbleTriggers: Option<unsafe extern "C" fn(_: *mut c_void, _: u16, _: u16) -> i32>
< Implements SDL_JoystickRumbleTriggers()
SetLED: Option<unsafe extern "C" fn(_: *mut c_void, _: u8, _: u8, _: u8) -> i32>
< Implements SDL_JoystickSetLED()
SendEffect: Option<unsafe extern "C" fn(_: *mut c_void, _: *const c_void, _: i32) -> i32>
< Implements SDL_JoystickSendEffect()
Trait Implementations§
§impl Clone for SDL_VirtualJoystickDesc
impl Clone for SDL_VirtualJoystickDesc
§fn clone(&self) -> SDL_VirtualJoystickDesc
fn clone(&self) -> SDL_VirtualJoystickDesc
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source
. Read moreimpl Copy for SDL_VirtualJoystickDesc
Auto Trait Implementations§
impl Freeze for SDL_VirtualJoystickDesc
impl RefUnwindSafe for SDL_VirtualJoystickDesc
impl !Send for SDL_VirtualJoystickDesc
impl !Sync for SDL_VirtualJoystickDesc
impl Unpin for SDL_VirtualJoystickDesc
impl UnwindSafe for SDL_VirtualJoystickDesc
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