Struct SDL_AudioSpec
#[repr(C)]pub struct SDL_AudioSpec {
pub freq: i32,
pub format: u16,
pub channels: u8,
pub silence: u8,
pub samples: u16,
pub padding: u16,
pub size: u32,
pub callback: Option<unsafe extern "C" fn(_: *mut c_void, _: *mut u8, _: i32)>,
pub userdata: *mut c_void,
}
dep_sdl2
only.Expand description
The calculated values in this structure are calculated by SDL_OpenAudio().
For multi-channel audio, the default SDL channel mapping is: 2: FL FR (stereo) 3: FL FR LFE (2.1 surround) 4: FL FR BL BR (quad) 5: FL FR LFE BL BR (4.1 surround) 6: FL FR FC LFE SL SR (5.1 surround - last two can also be BL BR) 7: FL FR FC LFE BC SL SR (6.1 surround) 8: FL FR FC LFE BL BR SL SR (7.1 surround)
Fields§
§freq: i32
< DSP frequency – samples per second
format: u16
< Audio data format
channels: u8
< Number of channels: 1 mono, 2 stereo
silence: u8
< Audio buffer silence value (calculated)
samples: u16
< Audio buffer size in sample FRAMES (total samples divided by channel count)
padding: u16
< Necessary for some compile environments
size: u32
< Audio buffer size in bytes (calculated)
callback: Option<unsafe extern "C" fn(_: *mut c_void, _: *mut u8, _: i32)>
< Callback that feeds the audio device (NULL to use SDL_QueueAudio()).
userdata: *mut c_void
< Userdata passed to callback (ignored for NULL callbacks).
Trait Implementations§
§impl Clone for SDL_AudioSpec
impl Clone for SDL_AudioSpec
§fn clone(&self) -> SDL_AudioSpec
fn clone(&self) -> SDL_AudioSpec
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
source
. Read moreimpl Copy for SDL_AudioSpec
Auto Trait Implementations§
impl Freeze for SDL_AudioSpec
impl RefUnwindSafe for SDL_AudioSpec
impl !Send for SDL_AudioSpec
impl !Sync for SDL_AudioSpec
impl Unpin for SDL_AudioSpec
impl UnwindSafe for SDL_AudioSpec
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