Function SDL_SetWindowKeyboardGrab
pub unsafe extern "C" fn SDL_SetWindowKeyboardGrab(
window: *mut SDL_Window,
grabbed: bool,
) -> bool
dep_sdl3
only.Expand description
Set a window’s keyboard grab mode.
Keyboard grab enables capture of system keyboard shortcuts like Alt+Tab or the Meta/Super key. Note that not all system keyboard shortcuts can be captured by applications (one example is Ctrl+Alt+Del on Windows).
This is primarily intended for specialized applications such as VNC clients or VM frontends. Normal games should not use keyboard grab.
When keyboard grab is enabled, SDL will continue to handle Alt+Tab when the
window is full-screen to ensure the user is not trapped in your
application. If you have a custom keyboard shortcut to exit fullscreen
mode, you may suppress this behavior with
[SDL_HINT_ALLOW_ALT_TAB_WHILE_GRABBED
].
If the caller enables a grab while another window is currently grabbed, the other window loses its grab in favor of the caller’s window.
§Parameters
window
: the window for which the keyboard grab mode should be set.grabbed
: this is true to grab keyboard, and false to release.
§Return value
Returns true on success or false on failure; call SDL_GetError()
for more
information.
§Thread safety
This function should only be called on the main thread.
§Availability
This function is available since SDL 3.2.0.