Function SDL_GL_GetCurrentContext
pub unsafe extern "C" fn SDL_GL_GetCurrentContext() -> *mut SDL_GLContextState
Available on crate feature
dep_sdl3
only.Expand description
Get the currently active OpenGL context.
§Return value
Returns the currently active OpenGL context or NULL on failure; call
SDL_GetError()
for more information.
§Thread safety
This function should only be called on the main thread.
§Availability
This function is available since SDL 3.2.0.