Function SDL_GL_GetCurrentWindow

pub unsafe extern "C" fn SDL_GL_GetCurrentWindow() -> *mut SDL_Window
Available on crate feature dep_sdl3 only.
Expand description

Get the currently active OpenGL window.

§Return value

Returns the currently active OpenGL window on success or NULL on failure; call SDL_GetError() for more information.

§Thread safety

This function should only be called on the main thread.

§Availability

This function is available since SDL 3.2.0.