Function SDL_GL_LoadLibrary
pub unsafe extern "C" fn SDL_GL_LoadLibrary(path: *const i8) -> bool
Available on crate feature
dep_sdl3
only.Expand description
Dynamically load an OpenGL library.
This should be done after initializing the video driver, but before creating any OpenGL windows. If no OpenGL library is loaded, the default library will be loaded upon creation of the first OpenGL window.
If you do this, you need to retrieve all of the GL functions used in your
program from the dynamic library using SDL_GL_GetProcAddress()
.
§Parameters
path
: the platform dependent OpenGL library name, or NULL to open the default OpenGL library.
§Return value
Returns true on success or false on failure; call SDL_GetError()
for more
information.
§Thread safety
This function should only be called on the main thread.
§Availability
This function is available since SDL 3.2.0.