Function SDL_GL_SetAttribute

pub unsafe extern "C" fn SDL_GL_SetAttribute(
    attr: SDL_GLAttr,
    value: i32,
) -> bool
Available on crate feature dep_sdl3 only.
Expand description

Set an OpenGL window attribute before window creation.

This function sets the OpenGL attribute attr to value. The requested attributes should be set before creating an OpenGL window. You should use SDL_GL_GetAttribute() to check the values after creating the OpenGL context, since the values obtained can differ from the requested ones.

§Parameters

  • attr: an SDL_GLAttr enum value specifying the OpenGL attribute to set.
  • value: the desired value for the attribute.

§Return value

Returns true on success or false on failure; call SDL_GetError() for more information.

§Thread safety

This function should only be called on the main thread.

§Availability

This function is available since SDL 3.2.0.

§See also