Function SDL_DestroyWindow

pub unsafe extern "C" fn SDL_DestroyWindow(window: *mut SDL_Window)
Available on crate feature dep_sdl3 only.
Expand description

Destroy a window.

Any child windows owned by the window will be recursively destroyed as well.

Note that on some platforms, the visible window may not actually be removed from the screen until the SDL event loop is pumped again, even though the SDL_Window is no longer valid after this call.

§Parameters

  • window: the window to destroy.

§Thread safety

This function should only be called on the main thread.

§Availability

This function is available since SDL 3.2.0.

§See also