Function SDL_SetSurfaceBlendMode
pub unsafe extern "C" fn SDL_SetSurfaceBlendMode(
surface: *mut SDL_Surface,
blendMode: u32,
) -> bool
Available on crate feature
dep_sdl3
only.Expand description
Set the blend mode used for blit operations.
To copy a surface to another surface (or texture) without blending with the
existing data, the blendmode of the SOURCE surface should be set to
SDL_BLENDMODE_NONE
.
§Parameters
surface
: theSDL_Surface
structure to update.blendMode
: theSDL_BlendMode
to use for blit blending.
§Return value
Returns true on success or false on failure; call SDL_GetError()
for more
information.
§Availability
This function is available since SDL 3.2.0.