Function SDL_ConvertSurface
pub unsafe extern "C" fn SDL_ConvertSurface(
surface: *mut SDL_Surface,
format: SDL_PixelFormat,
) -> *mut SDL_Surface
Available on crate feature
dep_sdl3
only.Expand description
Copy an existing surface to a new surface of the specified format.
This function is used to optimize images for faster repeat blitting. This is accomplished by converting the original and storing the result as a new surface. The new, optimized surface can then be used as the source for future blits, making them faster.
If you are converting to an indexed surface and want to map colors to a
palette, you can use SDL_ConvertSurfaceAndColorspace()
instead.
If the original surface has alternate images, the new surface will have a reference to them as well.
§Parameters
surface
: the existingSDL_Surface
structure to convert.format
: the new pixel format.
§Return value
Returns the new SDL_Surface
structure that is created or NULL on failure;
call SDL_GetError()
for more information.
§Availability
This function is available since SDL 3.2.0.