Function SDL_LockSurface

pub unsafe extern "C" fn SDL_LockSurface(
    surface: *mut SDL_Surface,
) -> bool
Available on crate feature dep_sdl3 only.
Expand description

Set up a surface for directly accessing the pixels.

Between calls to SDL_LockSurface() / SDL_UnlockSurface(), you can write to and read from surface->pixels, using the pixel format stored in surface->format. Once you are done accessing the surface, you should use SDL_UnlockSurface() to release it.

Not all surfaces require locking. If SDL_MUSTLOCK(surface) evaluates to 0, then you can read and write to the surface at any time, and the pixel format of the surface will not change.

§Parameters

§Return value

Returns true on success or false on failure; call SDL_GetError() for more information.

§Availability

This function is available since SDL 3.2.0.

§See also