Function SDL_FillSurfaceRect
pub unsafe extern "C" fn SDL_FillSurfaceRect(
dst: *mut SDL_Surface,
rect: *const SDL_Rect,
color: u32,
) -> bool
Available on crate feature
dep_sdl3
only.Expand description
Perform a fast fill of a rectangle with a specific color.
color
should be a pixel of the format used by the surface, and can be
generated by SDL_MapRGB()
or SDL_MapRGBA()
. If the color value contains an
alpha component then the destination is simply filled with that alpha
information, no blending takes place.
If there is a clip rectangle set on the destination (set via
SDL_SetSurfaceClipRect()
), then this function will fill based on the
intersection of the clip rectangle and rect
.
§Parameters
dst
: theSDL_Surface
structure that is the drawing target.rect
: theSDL_Rect
structure representing the rectangle to fill, or NULL to fill the entire surface.color
: the color to fill with.
§Return value
Returns true on success or false on failure; call SDL_GetError()
for more
information.
§Availability
This function is available since SDL 3.2.0.