Function SDL_BlitSurfaceTiled

pub unsafe extern "C" fn SDL_BlitSurfaceTiled(
    src: *mut SDL_Surface,
    srcrect: *const SDL_Rect,
    dst: *mut SDL_Surface,
    dstrect: *const SDL_Rect,
) -> bool
Available on crate feature dep_sdl3 only.
Expand description

Perform a tiled blit to a destination surface, which may be of a different format.

The pixels in srcrect will be repeated as many times as needed to completely fill dstrect.

§Parameters

  • src: the SDL_Surface structure to be copied from.
  • srcrect: the SDL_Rect structure representing the rectangle to be copied, or NULL to copy the entire surface.
  • dst: the SDL_Surface structure that is the blit target.
  • dstrect: the SDL_Rect structure representing the target rectangle in the destination surface, or NULL to fill the entire surface.

§Return value

Returns true on success or false on failure; call SDL_GetError() for more information.

§Thread safety

The same destination surface should not be used from two threads at once. It is safe to use the same source surface from multiple threads.

§Availability

This function is available since SDL 3.2.0.

§See also