Function SDL_GetAudioStreamAvailable
pub unsafe extern "C" fn SDL_GetAudioStreamAvailable(
stream: *mut SDL_AudioStream,
) -> i32
dep_sdl3
only.Expand description
Get the number of converted/resampled bytes available.
The stream may be buffering data behind the scenes until it has enough to resample correctly, so this number might be lower than what you expect, or even be zero. Add more data or flush the stream if you need the data now.
If the stream has so much data that it would overflow an int, the return
value is clamped to a maximum value, but no queued data is lost; if there
are gigabytes of data queued, the app might need to read some of it with
SDL_GetAudioStreamData
before this function’s return value is no longer
clamped.
§Parameters
stream
: the audio stream to query.
§Return value
Returns the number of converted/resampled bytes available or -1 on
failure; call SDL_GetError()
for more information.
§Thread safety
It is safe to call this function from any thread.
§Availability
This function is available since SDL 3.2.0.