Function SDL_DestroyAudioStream

pub unsafe extern "C" fn SDL_DestroyAudioStream(
    stream: *mut SDL_AudioStream,
)
Available on crate feature dep_sdl3 only.
Expand description

Free an audio stream.

This will release all allocated data, including any audio that is still queued. You do not need to manually clear the stream first.

If this stream was bound to an audio device, it is unbound during this call. If this stream was created with SDL_OpenAudioDeviceStream, the audio device that was opened alongside this stream’s creation will be closed, too.

§Parameters

  • stream: the audio stream to destroy.

§Thread safety

It is safe to call this function from any thread.

§Availability

This function is available since SDL 3.2.0.

§See also