Function SDL_AudioStreamDevicePaused
pub unsafe extern "C" fn SDL_AudioStreamDevicePaused(
stream: *mut SDL_AudioStream,
) -> bool
Available on crate feature
dep_sdl3
only.Expand description
Use this function to query if an audio device associated with a stream is paused.
Unlike in SDL2, audio devices start in an unpaused state, since an app has to bind a stream before any audio will flow.
§Parameters
stream
: the audio stream associated with the audio device to query.
§Return value
Returns true if device is valid and paused, false otherwise.
§Thread safety
It is safe to call this function from any thread.
§Availability
This function is available since SDL 3.2.0.