Function SDL_AudioStreamDevicePaused

pub unsafe extern "C" fn SDL_AudioStreamDevicePaused(
    stream: *mut SDL_AudioStream,
) -> bool
Available on crate feature dep_sdl3 only.
Expand description

Use this function to query if an audio device associated with a stream is paused.

Unlike in SDL2, audio devices start in an unpaused state, since an app has to bind a stream before any audio will flow.

§Parameters

  • stream: the audio stream associated with the audio device to query.

§Return value

Returns true if device is valid and paused, false otherwise.

§Thread safety

It is safe to call this function from any thread.

§Availability

This function is available since SDL 3.2.0.

§See also